Day 333 – Nov 30. Knot-landing. Autodesk Maya> cube, terrain. PSD>extraction, layer effect.
Day 332 – Nov. 29. Twirling the knots. PSD>filters, layer effect.
Day 331 – Nov 28. Celtic patterns definitively have a decorative bent. Then again what is the difference between decorative art and art? PZB>terrain 3D, sphere. PSD>layer effect.
Day 330 – Nov 27. From the Nibelungen to the Celtic culture it was a simple stretch. Even the “Burgundy” color imposed itself from nowhere. Sometime, it’s fun to let imagination meander and land wherever it wants without preconceived idea. PZB>sphere 3D.cone 3d. KnotPlot>Celtic knot. PSD>extraction, layer effect.
Day 329 – Nov 26. The unexpected coincidences of making art. How did I get from a modern geometric concept to an old tattered piece of fabric from the Merovingian era? I just finished re-reading the Nibelungen – maybe it affected my subconscious more than I thought…PSD>filters, extraction, layer effect.
Day 328 – Nov 25. CFA>Clifford attractor script. PSD>extraction, layer effect.
Day 327 – Nov 24. “The mating dance” Variation on the Clifford attractor – 3 different visualization of the same equation, inserting the Fibonacci number sequence in the original script. CFA>Clifford attractor script. PSD>extraction, filters, layer effect.
Day 326 – Nov 23. This is called a Clifford attractor. Paul Bourke wrote the original script. Thanks Paul! I converted yesterday’s picture in this background using a sine-wave algorithm. It’s all there! CFA>Clifford script. PSD>extraction, filter, layer effect.
Day 325 – Nov 22. Trying to reconcile 5000 years of geometric tiling is not an easy task! The inversion is the link from the future to the past…SLM>Inversion. AI>Image trace. PSD>extraction, layer effect.
Day 324 – Nov 21. The re is something absurd – or maybe not – in all this. Playing with patterns seems almost restful after exploring 3D shapes for a week! PSD>filters, layer effect.